# Lampenmuesli void setup() { // put your setup code here, to run once: } void loop() { // put your main code here, to run repeatedly: // Ich bin Pseudocode: Declare a buffer LightState Declare a serial tx Declare a serial rx Declare an analog source of the brightness sensor Declare a source of the event that is the movement sensor Declare a manual switch Declare a bool that means even or odd as a neighbour decider. Declare a named struct called payload that contains (PayloadData and Direction) } // Freeform notes: Even Odd Model tinkering E O E O E E O E O E E O E O E According to this setup, at least in a line graph, E's only comm with O's and other way around. But this is actually bad, is it? Because now an O in the middle of 2 E's can still not discern if the message came from side 1 or side 2. Can we even/odd differently? E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O E E O O Now every node can at last make a difference between sides. But there is no channel annotation. So we have to put the senders chosen side into the serial message. Can we get a proper absolute direction from this? Random address self assignment per activity event? We get triggered