import pygame import sprites def setup_streets(): street_1 = sprites.Streets(0, 100, 850, 4) # Street 1 Top Line street_2 = sprites.Streets(0, 200, 850, 4) # Street 1 Bottomm Line street_3 = sprites.Streets(950, 100, 850, 4) # Street 2 Top Line street_4 = sprites.Streets(950, 200, 850, 4) # Street 2 Bottom Line street_5 = sprites.Streets(0, 750, 850, 4) # Street 5 Top Line street_6 = sprites.Streets(950, 750, 850, 4) # Street 6 Top Line street_7 = sprites.Streets(0, 850, 1800, 4) # Street 5/6 Bottom Line street_8 = sprites.Streets(850, 200, 4, 554) # Street 4 Left Line street_9 = sprites.Streets(950, 200, 4, 554) # Street 4 Right Line street_10 = sprites.Streets(850, 0, 4, 104) # Street 3 Left Line street_11 = sprites.Streets(950, 0, 4, 104) # Street 3 Right Line streets_list = [street_1, street_2, street_3, street_4, street_5, street_6, street_7, street_8, street_9, street_10, street_11] return streets_list def setup_lanterns_detectors_new(SCREEN_WIDTH): lantern_list = [] detectors_list = [] # Street 1 for y_pos in range(75, 226, 150): x_pos = 25 id = 1 while x_pos <= 725: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_1") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_1") detectors_list.append(detector) x_pos += 100 id += 1 # Street 2 for y_pos in range(75, 226, 150): x_pos = 1075 id = 2 while x_pos <= 1775: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_2") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_2") detectors_list.append(detector) x_pos += 100 id += 1 # Street 4 for x_pos in range(825, 976, 150): y_pos = 325 id = 1 while y_pos <= 625: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_4") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 200, 75, id, street="street_4") detectors_list.append(detector) print(y_pos) y_pos += 100 id += 1 # Street 5 for y_pos in range(725, 976, 150): x_pos = 25 id = 1 while x_pos <= 725: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_5") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_5") detectors_list.append(detector) x_pos += 100 id += 1 # Street 6 for y_pos in range(725, 976, 150): x_pos = 1075 id = 1 while x_pos <= 1775: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_6") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_6") detectors_list.append(detector) x_pos += 100 id += 1 # Crossing 1 cross_lantern_1 = sprites.Lanterns(825, 225, 25, 25, id=9, street="street_1", crossing_id=1) cross_lantern_2 = sprites.Lanterns(825, 75, 25, 25, id=9, street="street_1", crossing_id=1) cross_lantern_3 = sprites.Lanterns(975, 225, 25, 25, id=1, street="street_2", crossing_id=1) cross_lantern_4 = sprites.Lanterns(975, 75, 25, 25, id=1, street="street_2", crossing_id=1) cross_detector_1 = sprites.Detectors(900, 150, 260, 260, crossing_id=1) # Crossing 1 cross_lantern_5 = sprites.Lanterns(825, 725, 25, 25, id=9, street="street_5", crossing_id=2) cross_lantern_6 = sprites.Lanterns(825, 875, 25, 25, id=9, street="street_5", crossing_id=2) cross_lantern_7 = sprites.Lanterns(975, 725, 25, 25, id=1, street="street_6", crossing_id=2) cross_lantern_8 = sprites.Lanterns(975, 875, 25, 25, id=1, street="street_6", crossing_id=2) cross_detector_2 = sprites.Detectors(900, 800, 260, 260, crossing_id=2) lantern_list.extend([cross_lantern_1, cross_lantern_2, cross_lantern_3, cross_lantern_4, cross_lantern_5, cross_lantern_6, cross_lantern_7, cross_lantern_8]) detectors_list.extend([cross_detector_1, cross_detector_2]) return lantern_list, detectors_list