import pygame import sprites def setup_streets_scene_1(): street_1 = sprites.Streets(0, 450, 850, 4) # Street 1 Top Line street_2 = sprites.Streets(0, 550, 850, 4) # Street 1 Bottomm Line street_3 = sprites.Streets(950, 450, 850, 4) # Street 2 Left Line street_4 = sprites.Streets(950, 550, 850, 4) # Street 2 Right Line street_5 = sprites.Streets(850, 0, 4, 454) # Street 3 Left Line street_6 = sprites.Streets(950, 0, 4, 454) # Street 3 Right Line street_7 = sprites.Streets(850, 550, 4, 450) # Street 5/6 Bottom Line street_8 = sprites.Streets(950, 550, 4, 450) # Street 4 Left Line streets_list = [street_1, street_2, street_3, street_4, street_5, street_6, street_7, street_8] return streets_list def setup_lanterns_detectors_scene_1(): lantern_list = [] detectors_list = [] # intersection 1 cross_lantern_1 = sprites.Lanterns(825, 425, 25, 25, id=1, street="street_1", crossing_id=1) cross_lantern_2 = sprites.Lanterns(975, 425, 25, 25, id=1, street="street_2", crossing_id=1) cross_lantern_3 = sprites.Lanterns(975, 575, 25, 25, id=1, street="street_3", crossing_id=1) cross_lantern_4 = sprites.Lanterns(825, 575, 25, 25, id=1, street="street_4", crossing_id=1) cross_detector_1 = sprites.Detectors(900, 500, 260, 260, crossing_id=1) lantern_list.extend([cross_lantern_1, cross_lantern_2, cross_lantern_3, cross_lantern_4]) detectors_list.append(cross_detector_1) # Street 1 for y_pos in range(425, 576, 150): print("street 1") x_pos = 725 id = 2 while x_pos >= 25: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_1") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_1") detectors_list.append(detector) x_pos -= 100 id += 1 # Street 2 for x_pos in range(825, 976, 150): y_pos = 325 id = 2 while y_pos >= 25: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_2") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 200, 75, id, street="street_2") detectors_list.append(detector) print(y_pos) y_pos -= 100 id += 1 # Street 3 for y_pos in range(425, 576, 150): print("street 1") x_pos = 1075 id = 2 while x_pos <= 1775: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_3") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_3") detectors_list.append(detector) x_pos += 100 id += 1 # Street 4 for x_pos in range(825, 976, 150): y_pos = 675 id = 2 while y_pos <= 975: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_4") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 200, 75, id, street="street_4") detectors_list.append(detector) print(y_pos) y_pos += 100 id += 1 return lantern_list, detectors_list def setup_streets_scene_2(): street_1 = sprites.Streets(0, 100, 850, 4) # Street 1 Top Line street_2 = sprites.Streets(0, 200, 850, 4) # Street 1 Bottomm Line street_3 = sprites.Streets(950, 100, 850, 4) # Street 2 Top Line street_4 = sprites.Streets(950, 200, 850, 4) # Street 2 Bottom Line street_5 = sprites.Streets(0, 750, 850, 4) # Street 5 Top Line street_6 = sprites.Streets(950, 750, 850, 4) # Street 6 Top Line street_7 = sprites.Streets(0, 850, 1800, 4) # Street 5/6 Bottom Line street_8 = sprites.Streets(850, 200, 4, 554) # Street 4 Left Line street_9 = sprites.Streets(950, 200, 4, 554) # Street 4 Right Line street_10 = sprites.Streets(850, 0, 4, 104) # Street 3 Left Line street_11 = sprites.Streets(950, 0, 4, 104) # Street 3 Right Line streets_list = [street_1, street_2, street_3, street_4, street_5, street_6, street_7, street_8, street_9, street_10, street_11] return streets_list def setup_lanterns_detectors_scene_2(): lantern_list = [] detectors_list = [] # Street 1 for y_pos in range(75, 226, 150): x_pos = 25 id = 1 while x_pos <= 725: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_1") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_1") detectors_list.append(detector) x_pos += 100 id += 1 # Street 2 for y_pos in range(75, 226, 150): x_pos = 1075 id = 2 while x_pos <= 1775: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_2") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_2") detectors_list.append(detector) x_pos += 100 id += 1 # Street 4 for x_pos in range(825, 976, 150): y_pos = 325 id = 2 while y_pos <= 625: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_4") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 200, 75, id, street="street_4") detectors_list.append(detector) print(y_pos) y_pos += 100 id += 1 # Street 5 for y_pos in range(725, 976, 150): x_pos = 25 id = 1 while x_pos <= 725: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_5") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_5") detectors_list.append(detector) x_pos += 100 id += 1 # Street 6 for y_pos in range(725, 976, 150): x_pos = 1075 id = 2 while x_pos <= 1775: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_6") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_6") detectors_list.append(detector) x_pos += 100 id += 1 # Crossing 1 cross_lantern_1 = sprites.Lanterns(825, 225, 25, 25, id=1, street="street_4", crossing_id=1) cross_lantern_2 = sprites.Lanterns(825, 75, 25, 25, id=9, street="street_1", crossing_id=1) cross_lantern_3 = sprites.Lanterns(975, 225, 25, 25, id=1, street="street_2", crossing_id=1) cross_lantern_4 = sprites.Lanterns(975, 75, 25, 25, id=1, street="street_2", crossing_id=1) cross_detector_1 = sprites.Detectors(900, 150, 260, 260, crossing_id=1) # Crossing 2 cross_lantern_5 = sprites.Lanterns(825, 725, 25, 25, id=6, street="street_4", crossing_id=2) cross_lantern_6 = sprites.Lanterns(825, 875, 25, 25, id=9, street="street_5", crossing_id=2) cross_lantern_7 = sprites.Lanterns(975, 725, 25, 25, id=1, street="street_6", crossing_id=2) cross_lantern_8 = sprites.Lanterns(975, 875, 25, 25, id=1, street="street_6", crossing_id=2) cross_detector_2 = sprites.Detectors(900, 800, 260, 260, crossing_id=2) lantern_list.extend([cross_lantern_1, cross_lantern_2, cross_lantern_3, cross_lantern_4, cross_lantern_5, cross_lantern_6, cross_lantern_7, cross_lantern_8]) detectors_list.extend([cross_detector_1, cross_detector_2]) return lantern_list, detectors_list def setup_streets_scene_3(): street_1 = sprites.Streets(100, 0, 4, 1000) # Street 1/2 Left Line street_2 = sprites.Streets(200, 0, 4, 454) # Street 2 Right Line street_3 = sprites.Streets(200, 550, 4, 450) # Street 1 Right Line street_4 = sprites.Streets(200, 450, 1600, 4) # Street 3 Top Line street_5 = sprites.Streets(200, 550, 1600, 4) # Street 3 Bottom Line streets_list = [street_1, street_2, street_3, street_4, street_5] return streets_list def setup_lanterns_detectors_scene_3(): lantern_list = [] detectors_list = [] # intersection 1 cross_lantern_1 = sprites.Lanterns(225, 425, 25, 25, id=1, street="street_3", crossing_id=1) cross_lantern_2 = sprites.Lanterns(225, 575, 25, 25, id=1, street="street_1", crossing_id=1) cross_lantern_3 = sprites.Lanterns(75, 425, 25, 25, id=1, street="street_2", crossing_id=1) cross_lantern_4 = sprites.Lanterns(75, 575, 25, 25, id=1, street="street_1", crossing_id=1) cross_detector_1 = sprites.Detectors(150, 500, 260, 260, crossing_id=1) lantern_list.extend([cross_lantern_1, cross_lantern_2, cross_lantern_3, cross_lantern_4]) detectors_list.append(cross_detector_1) # Street 1 for x_pos in range(75, 226, 150): y_pos = 675 id = 2 while y_pos <= 975: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_1") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 200, 75, id, street="street_1") detectors_list.append(detector) print(y_pos) y_pos += 100 id += 1 # Street 2 for x_pos in range(75, 226, 150): y_pos = 325 id = 2 while y_pos >= 25: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_2") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 200, 75, id, street="street_2") detectors_list.append(detector) print(y_pos) y_pos -= 100 id += 1 # Street 3 for y_pos in range(425, 576, 150): x_pos = 325 id = 2 while x_pos <= 1775: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_3") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_3") detectors_list.append(detector) x_pos += 100 id += 1 return lantern_list, detectors_list def setup_streets_scene_4(): street_1 = sprites.Streets(200, 100, 1600, 4) # Street 1 Top Line street_2 = sprites.Streets(200, 200, 1600, 4) # Street 1 Bottom Line street_3 = sprites.Streets(200, 750, 1600, 4) # Street 2 Top Line street_4 = sprites.Streets(100, 850, 1700, 4) # Street 2 Bottom Linee street_5 = sprites.Streets(200, 200, 4, 550) # Street 3 right middle Line street_6 = sprites.Streets(100, 0, 4, 850) # Street 3 Left Line street_7 = sprites.Streets(200, 0, 4, 100) # Street 3 right top Line streets_list = [street_1, street_2, street_3, street_4, street_5, street_6, street_7] return streets_list def setup_lanterns_detectors_scene_4(): lantern_list = [] detectors_list = [] # Intersection 1 cross_lantern_1 = sprites.Lanterns(225, 725, 25, 25, id=1, street="street_2", crossing_id=1) cross_lantern_2 = sprites.Lanterns(225, 875, 25, 25, id=1, street="street_2", crossing_id=1) cross_lantern_3 = sprites.Lanterns(75, 725, 25, 25, id=6, street="street_3", crossing_id=1) cross_lantern_4 = sprites.Lanterns(75, 875, 25, 25, id=6, street="street_3", crossing_id=1) cross_detector_1 = sprites.Detectors(150, 800, 260, 260, crossing_id=1) # Intersection 2 cross_lantern_5 = sprites.Lanterns(225, 75, 25, 25, id=1, street="street_1", crossing_id=2) cross_lantern_6 = sprites.Lanterns(225, 225, 25, 25, id=1, street="street_1", crossing_id=2) cross_lantern_7 = sprites.Lanterns(75, 75, 25, 25, id=1, street="street_3", crossing_id=2) cross_lantern_8 = sprites.Lanterns(75, 225, 25, 25, id=1, street="street_3", crossing_id=2) cross_detector_2 = sprites.Detectors(150, 150, 260, 260, crossing_id=2) lantern_list.extend([cross_lantern_1, cross_lantern_2, cross_lantern_3, cross_lantern_4, cross_lantern_5, cross_lantern_6, cross_lantern_7, cross_lantern_8]) detectors_list.extend([cross_detector_1, cross_detector_2]) # Street 1 for y_pos in range(75, 226, 150): x_pos = 325 id = 2 while x_pos <= 1775: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_1") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_1") detectors_list.append(detector) x_pos += 100 id += 1 # Street 2 for y_pos in range(725, 876, 150): x_pos = 325 id = 2 while x_pos <= 1775: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_2") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_2") detectors_list.append(detector) x_pos += 100 id += 1 # Street 3 for x_pos in range(75, 226, 150): y_pos = 325 id = 2 while y_pos <= 625: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_3") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 200, 75, id, street="street_3") detectors_list.append(detector) y_pos += 100 id += 1 return lantern_list, detectors_list def setup_streets_scene_5(): street_1 = sprites.Streets(100, 100, 1700, 4) # Street 2 Top Line street_2 = sprites.Streets(200, 200, 1600, 4) # Street 2 Bottom Linee street_3 = sprites.Streets(100, 100, 4, 900) # Street 1 Left Line street_4 = sprites.Streets(200, 200, 4, 800) # Street 3 Right Line streets_list = [street_1, street_2, street_3, street_4] return streets_list def setup_lanterns_detectors_scene_5(): lantern_list = [] detectors_list = [] cross_lantern_1 = sprites.Lanterns(225, 75, 25, 25, id=1, street="street_1", crossing_id=1) cross_lantern_2 = sprites.Lanterns(225, 225, 25, 25, id=1, street="street_1", crossing_id=1) cross_lantern_3 = sprites.Lanterns(75, 75, 25, 25, id=1, street="street_2", crossing_id=1) cross_lantern_4 = sprites.Lanterns(75, 225, 25, 25, id=1, street="street_2", crossing_id=1) cross_detector_1 = sprites.Detectors(150, 150, 260, 260, crossing_id=1) lantern_list.extend([cross_lantern_1, cross_lantern_2, cross_lantern_3, cross_lantern_4]) detectors_list.append(cross_detector_1) # Street 1 for x_pos in range(75, 226, 150): y_pos = 325 id = 2 while y_pos <= 925: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_1") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 200, 75, id, street="street_1") detectors_list.append(detector) y_pos += 100 id += 1 # Street 2 for y_pos in range(75, 226, 150): x_pos = 325 id = 2 while x_pos <= 1775: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_2") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_2") detectors_list.append(detector) x_pos += 100 id += 1 return lantern_list, detectors_list def setup_streets_scene_6(): street_1 = sprites.Streets(0, 100, 1800, 4) # Street 1/2 Top Line street_2 = sprites.Streets(0, 200, 850, 4) # Street 1 Bottom Line street_3 = sprites.Streets(950, 200, 850, 4) # Street 2 Bottom Line street_4 = sprites.Streets(850, 200, 4, 800) # Street 3 Left Line street_5 = sprites.Streets(950, 200, 4, 800) # Street 3 Left Line streets_list = [street_1, street_2, street_3, street_4, street_5] return streets_list def setup_lanterns_detectors_scene_6(): lantern_list = [] detectors_list = [] cross_lantern_1 = sprites.Lanterns(825, 75, 25, 25, id=1, street="street_1", crossing_id=1) cross_lantern_2 = sprites.Lanterns(975, 75, 25, 25, id=1, street="street_2", crossing_id=1) cross_lantern_3 = sprites.Lanterns(825, 225, 25, 25, id=1, street="street_3", crossing_id=1) cross_lantern_4 = sprites.Lanterns(975, 225, 25, 25, id=1, street="street_3", crossing_id=1) cross_detector_1 = sprites.Detectors(900, 150, 260, 260, crossing_id=1) lantern_list.extend([cross_lantern_1, cross_lantern_2, cross_lantern_3, cross_lantern_4]) detectors_list.append(cross_detector_1) # Street 1 for y_pos in range(75, 226, 150): x_pos = 725 id = 2 while x_pos >= 25: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_1") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_1") detectors_list.append(detector) x_pos -= 100 id += 1 # Street 1 for y_pos in range(75, 226, 150): x_pos = 1075 id = 2 while x_pos <= 1775: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_2") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_2") detectors_list.append(detector) x_pos += 100 id += 1 # Street 1 for x_pos in range(825, 976, 150): y_pos = 325 id = 2 while y_pos <= 925: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_3") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 200, 75, id, street="street_3") detectors_list.append(detector) y_pos += 100 id += 1 return lantern_list, detectors_list def setup_streets_scene_7(): street_1 = sprites.Streets(0, 100, 1700, 4) # Street 2 Top Line street_2 = sprites.Streets(0, 200, 1600, 4) # Street 2 Bottom Linee street_3 = sprites.Streets(1700, 100, 4, 900) # Street 1 Left Line street_4 = sprites.Streets(1600, 200, 4, 800) # Street 3 Right Line streets_list = [street_1, street_2, street_3, street_4] return streets_list def setup_lanterns_detectors_scene_7(): lantern_list = [] detectors_list = [] cross_lantern_1 = sprites.Lanterns(1575, 75, 25, 25, id=1, street="street_1", crossing_id=1) cross_lantern_2 = sprites.Lanterns(1725, 75, 25, 25, id=1, street="street_1", crossing_id=1) cross_lantern_3 = sprites.Lanterns(1575, 225, 25, 25, id=1, street="street_2", crossing_id=1) cross_lantern_4 = sprites.Lanterns(1725, 225, 25, 25, id=1, street="street_2", crossing_id=1) cross_detector_1 = sprites.Detectors(1650, 150, 260, 260, crossing_id=1) lantern_list.extend([cross_lantern_1, cross_lantern_2, cross_lantern_3, cross_lantern_4]) detectors_list.append(cross_detector_1) # Street 1 for y_pos in range(75, 226, 150): x_pos = 1475 id = 2 while x_pos >= 75: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_1") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 75, 90, id, street="street_1") detectors_list.append(detector) x_pos -= 100 id += 1 # Street 2 for x_pos in range(1575, 1726, 150): y_pos = 325 id = 2 while y_pos <= 925: lantern = sprites.Lanterns(x_pos, y_pos, 25, 25, id, street="street_2") lantern_list.append(lantern) detector = sprites.Detectors(x_pos, y_pos, 200, 75, id, street="street_2") detectors_list.append(detector) y_pos += 100 id += 1 return lantern_list, detectors_list