import pygame pygame.init() SCREEN_WIDTH = 1280 SCREEN_HEIGHT = 720 screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) screen.fill("Grey") stickman = pygame.image.load("images/stickman.png") stickman = pygame.transform.scale(stickman, (30.072, 67.2)) if __name__ == "__main__": run = True while run: key = pygame.key.get_pressed() if key[pygame.K_a] == True: print("a") for event in pygame.event.get(): if event.type == pygame.QUIT: run = False screen.blit(stickman, (0,0)) pygame.display.update() pygame.quit()